Posts

Ghost of Yotei: Bodies, Bullets, and Beautiful Backdrops.

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  Good morning. As of writing this I'm not quite done with my first play through of Sucker Punch Production's Ghost of Yotei; but much like the titular "Yotei Six", I fear the end is near. This is not a narrative spoiler discussion, but it will discuss mechanics. Five years ago Sucker Punch reestablished itself as a Playstation Studios powerhouse with its third major franchise (fourth, if you count the N64's solo release, Rocket: Robot on Wheels in 1999) , Ghost of Tsushima . While Tsushima was widely lauded for its perfect approach to the open world formula, it did not attempt to reinvent the wheel. The combat was excellent; fast, visceral, and easy-to-pick-up-yet-hard-to-master. The attention to detail with respect to Japan's history was not only praised by players, but by the people of Japan, its historians, and even government officials, for being accurate and respectful, while showcasing the surrealist beauty of the archipelago's 13th century. The s...

There's Nothing Hollow about Silksong.

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  Let’s be clear: I have not played Silksong yet. I have it, but it sat on my console this weekend for one major reason. I simply do not have the time or bandwidth in my life right now to no-life a game that I know is going to be as manicured as it’s proving to be. From both a narrative standpoint and mechanically, a true metroidvania is a canvas of a game, Hollowknight was a game that was only as good as the player was willing to engage its full design. I imagine Silksong , naturally, is doubly so. That might sound like a pompous crock of shit, but it’s true; a platformer in 2025 must set itself apart from the zeitgeist of AAA industry bombs by optimizing the “good things come in small packages” ethos. This isn’t a “get through the game in 20 hours and put it away” experience, it’s a game that I know will take multiple, slow and methodical playthroughs. A good expression of this contrast is positioning Hollowknight against Astrobot . The latter is truly a fantastic production, ...

Weapons: Loaded With Blanks

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  I should get this out of the way first: I was rooting for Weapons . As someone on the frontlines of defending Director Zach Cregger's 2022 film, Barbarian , I want to make it excruciatingly clear that nothing makes me more excited than the continued success of a fresh, new director, especially as we leave the decade-long-era of theaters being held up by Disney. Barbarian is not a movie without faults, but for every moment it's lacking; it delivers promise tenfold. Cregger's directorial debut is damn good. I'm done apologizing for thinking that. This brings us to 2025, and Cregger's sophomore solo theatrical release: Weapons . Following a truly astounding and, by all measures, thoroughly captivating marketing campaign, Weapons would be unleashed in theaters on August 8th, 2025. With trailers that seemed to give nothing away and only ever draw audiences in further, a horror premise that, on the surface, could engage American audiences like no other, and a truly m...

Geezaws' MCU Movie Rank

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  1. Guardians of The Galaxy Vol. 3 2. Avengers: Endgame 3. Black Panther 4. Avengers: Infinity War 5. Spider-Man: No Way Home 6. Thunderbolts* 7. Fantastic Four: First Steps 8. Black Panther: Wakanda Forever 9. Captain America: Civil War 10. Deadpool and Wolverine 11. Doctor Strange and The Multiverse of Madness 12. Guardians of The Galaxy Vol. 2 13. Avengers 14. Guardians of The Galaxy 15. Captain America: The Winter Solider 16. Thor: Ragnarok 17. Spider-Man: Homecoming 18. Iron Man 19. Shang Chi and The Legend of The Ten Rings 20. Captain America: Brave New World 21. Doctor Strange 22. Captain America: The First Avenger 23. Hulk 24. The Marvels 25. Captain Marvel 26. Avengers: Age of Ultron 27. Iron Man 2 28. Spider-Man: Far From Home 29. Iron Man 3 30. Eternals 31. Werewolf by Night 32. Thor 33. Black Widow 34. Thor: The Dark World 35. Ant Man 36. Ant Man and The Wasp 37. Thor: Love and Thunder 38. Ant Man and The Wasp: Quantumania