"Inevitable" Does Not Mean "Moral".
This is the second blog post I’ve written today. The first was an economic breakdown of GTA VI’s pricing, but by the time I finished it, news broke of major layoffs at Bungie. In light of that, it felt inappropriate to publish a detached economic analysis of the games industry without acknowledging what that economy produces on the ground. This morning, Hermen Hulst published an internal memo detailing a wide scale layoff across Bungie, which includes most of the D2 team and even parts of the Marathon Development team, this affected full time employees as well as contractors. For a studio that just yesterday was operating with 850 employees, it would seem now that they’ve been left with around 400, give or take. This is a collapse in real human terms. The consequences of years of mismanagement, combined with increasing pressure across the industry to deliver immediate returns on long-term investments, are now materializing in full force. A $3.6 billion acquisition is not something that...